| Cheshire Cat Computing http://mail.steveshipway.org/forum/ |
|
| Pirate ship http://mail.steveshipway.org/forum/viewtopic.php?f=45&t=9398 |
Page 1 of 1 |
| Author: | stevesh [ Tue Sep 08, 2015 5:22 pm ] | ||
| Post subject: | Pirate ship | ||
This pirate ship has treasure (in locked boxes, the key being in the Captain's cabin) but no mobiles (updated version to come) The new version will have pirates on board
|
|||
| Author: | stevesh [ Thu Sep 10, 2015 11:42 am ] | ||
| Post subject: | Re: Pirate ship | ||
This updated version has a crew. It also has randomised chest contents, and a second rarer form which is a trader - plain sail, not a pirate flag, and villagers instead of zombies as the crew. The public plans are 'ship' and 'ship_trader'. These do not have crew (you can uncomment the line in the blueprint if you want). The auto plans are '_ship_auto' and '_ship_auto_trader'. These do have crew, and are set with fairly rare autogen frequencies.
|
|||
| Page 1 of 1 | All times are UTC + 12 hours [ DST ] |
| Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |
|